![]() ![]() Such attacks are unavoidable, unless players tap the “Parry” button (B) in matching sequence to an audio-visual “tell” that the enemy displays a moment before.įor each hit that players parry perfectly, Chai is awarded a “Perfect” parry and won’t take any damage. This is especially true of the game’s tougher, more advanced enemies, which when close to death will break the current rhythm as they attempt to deal heavy damage with a multi-hit attack. The songs in Hi-Fi RUSH’s soundtrack dynamically change depending on whether the player is in combat, solving environmental puzzles, simply exploring, or performing context-sensitive QTEs, so players need to be prepared to switch gears and modify the cadence of their button presses to match the situation. Naturally it’s the player’s job to sync up their attacks with the music, but we’re not simply talking about tapping buttons to just one set-in-stone tempo for an entire chapter. “The songs in Hi-Fi RUSH’s soundtrack dynamically change depending on whether the player is in combat, solving environmental puzzles, simply exploring, or performing context-sensitive QTEs…” To quote Fatboy Slim however, “If you walk without rhythm, you’ll never learn”, so a modicum of coordination will still be required. Also, there are a bevy of accessibility options available to players in the game’s settings that can make the experience easier to manage. If players have difficulty keeping track of 808 amongst all the action, they can press the View Button to toggle on a highly visible, translucent overlay on the bottom of the screen that incorporates both 808’s silhouette and pulsing lines to better illustrate the concept. Players are further aided in keeping tempo once they are joined early-on in the game by 808, an adorable robot cat that floats alongside Chai like a drone and pulsates a constant blue flash in exact timing with the song’s snare drum, acting as a metronome if you will. In fact, several gameplay mechanisms meant to ensure that players keep in-sync with Chai’s playlist are built right into the game’s visual and audio design. To the contrary, Hi-Fi RUSH’s gameplay makes an impressive effort to be as accessible to newcomers as possible, and while it does ultimately reward players that possess better combo timing with higher rank scores and more effective attacks, it doesn’t harshly punish players if they are having difficulty in keeping up. Gamers who don’t usually play or excel at hack n’ slash or rhythm-action titles might assume that HiFi RUSH simply isn’t for them, but they’d be foolish to make such a mistake without trying it first. “Visually, Hi-Fi RUSH is what would happen if Devil May Cry, modern day anime, and wholesome Saturday Morning Cartoons from the ‘80s and 90’s somehow conceived a love child.” the game’s soundtrack)? Clearly unhappy about this unexpected development, Vandelay Technologies promptly labels Chai a “defect” that must be destroyed and sets loose its robot army on the youngster and anyone who dares assist him, unwittingly setting the stage for our Future Rockstar to shine. Oh, and did I forget to mention that Chai’s music-born abilities are actually world-transforming, causing practically everything within it to operate on the beat of the music that Chai is listening to (i.e. ![]() Gears) into an electric guitar-shaped weapon that can be used to bludgeon enemies, and he can even transform it into a real-guitar capable of unleashing powerful, destructive soundwaves when the combo opportunity arises. For starters, Chai has the ability to morph scrap metal salvage (a.k.a.
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